This truly unsettling power enables the vampire to turn into mist. His physical shape disperses into a hazy cloud, but one still subject entirely to the immortal's will. He floats at a brisk pace and may slip under doors, through screens, down pipes and through other tiny openings. Although strong winds can blow the vampire from his chosen course, even hurricane-force winds cannot disperse his mist shape.
Some Kindred feel that this power is an expression of the vampire's ultimate control over the material world, while others believe that it is the immortal's soul made manifest (damned though it maybe).
System:
No roll is required, although a blood point must be spent. The transformation takes three turns to complete, although the character may reduce this time by one turn for each additional blood point spent (to a minimum of one turn). Strong winds may buffet the character about; only his rating in Potence (if any) may be used to resist this influence.
The vampire is immune to all mundane physical attacks while in mist form, although supernatural attacks affect him normally. Also, the vampire takes one fewer level of damage from fire and sunlight. The character may not attack others physically while in this state - this includes encountering another vampire in mist form. He may use Disciplines that do not require physical substance, however.